package lafsession import ( "testing" ) func setupPair(b *testing.B) (cli, srv *Session) { b.Helper() serverID, err := GenerateIdentity() if err != nil { b.Fatal(err) } clientID, err := GenerateIdentity() if err != nil { b.Fatal(err) } clientPub := clientID.PublicBytes() serverPub := serverID.PublicBytes() srv, err = New(Config{ Identity: serverID, Role: RoleServer, AcceptPeer: func(pub []byte) bool { return bytesEqual32(pub, clientPub) }, }) if err != nil { b.Fatal(err) } cli, err = New(Config{ Identity: clientID, Role: RoleClient, AcceptPeer: func(pub []byte) bool { return bytesEqual32(pub, serverPub) }, }) if err != nil { b.Fatal(err) } ch, err := cli.StartHandshake() if err != nil { b.Fatal(err) } sh, err := srv.HandleHandshake(ch) if err != nil { b.Fatal(err) } cf, err := cli.HandleHandshake(sh) if err != nil { b.Fatal(err) } if _, err = srv.HandleHandshake(cf); err != nil { b.Fatal(err) } sf, err := srv.SendFinished() if err != nil { b.Fatal(err) } if _, err = cli.HandleHandshake(sf); err != nil { b.Fatal(err) } if !cli.Established() || !srv.Established() { b.Fatal("not established") } return cli, srv } func BenchmarkHandshake(b *testing.B) { serverID, err := GenerateIdentity() if err != nil { b.Fatal(err) } clientID, err := GenerateIdentity() if err != nil { b.Fatal(err) } clientPub := clientID.PublicBytes() serverPub := serverID.PublicBytes() b.ReportAllocs() b.ResetTimer() for i := 0; i < b.N; i++ { srv, err := New(Config{ Identity: serverID, Role: RoleServer, AcceptPeer: func(pub []byte) bool { return bytesEqual32(pub, clientPub) }, }) if err != nil { b.Fatal(err) } cli, err := New(Config{ Identity: clientID, Role: RoleClient, AcceptPeer: func(pub []byte) bool { return bytesEqual32(pub, serverPub) }, }) if err != nil { b.Fatal(err) } ch, err := cli.StartHandshake() if err != nil { b.Fatal(err) } sh, err := srv.HandleHandshake(ch) if err != nil { b.Fatal(err) } cf, err := cli.HandleHandshake(sh) if err != nil { b.Fatal(err) } if _, err = srv.HandleHandshake(cf); err != nil { b.Fatal(err) } sf, err := srv.SendFinished() if err != nil { b.Fatal(err) } if _, err = cli.HandleHandshake(sf); err != nil { b.Fatal(err) } } } func BenchmarkSeal(b *testing.B) { cli, _ := setupPair(b) payload := make([]byte, 256) for i := range payload { payload[i] = byte(i) } b.SetBytes(int64(len(payload))) b.ReportAllocs() b.ResetTimer() for i := 0; i < b.N; i++ { if _, err := cli.Seal(payload); err != nil { b.Fatal(err) } } } func BenchmarkOpen(b *testing.B) { cli, srv := setupPair(b) payload := make([]byte, 256) for i := range payload { payload[i] = byte(i) } frames := make([][]byte, b.N) for i := 0; i < b.N; i++ { f, err := cli.Seal(payload) if err != nil { b.Fatal(err) } frames[i] = append([]byte(nil), f...) } b.SetBytes(int64(len(payload))) b.ReportAllocs() b.ResetTimer() for i := 0; i < b.N; i++ { if _, err := srv.Open(frames[i]); err != nil { b.Fatal(err) } } } func BenchmarkSealOpenRoundTrip(b *testing.B) { cli, srv := setupPair(b) payload := make([]byte, 256) for i := range payload { payload[i] = byte(i) } b.SetBytes(int64(len(payload))) b.ReportAllocs() b.ResetTimer() for i := 0; i < b.N; i++ { frame, err := cli.Seal(payload) if err != nil { b.Fatal(err) } if _, err := srv.Open(frame); err != nil { b.Fatal(err) } } } func BenchmarkSealOpenSizes(b *testing.B) { sizes := []int{64, 512, 1024} for _, sz := range sizes { sz := sz b.Run(itoa(sz), func(b *testing.B) { cli, srv := setupPair(b) payload := make([]byte, sz) b.SetBytes(int64(sz)) b.ReportAllocs() b.ResetTimer() for i := 0; i < b.N; i++ { frame, err := cli.Seal(payload) if err != nil { b.Fatal(err) } if _, err := srv.Open(frame); err != nil { b.Fatal(err) } } }) } } func BenchmarkReplayWindow(b *testing.B) { w := newReplayWindow(1024) b.ReportAllocs() b.ResetTimer() for i := 0; i < b.N; i++ { if !w.accept(uint64(i)) { b.Fatal("unexpected reject") } } } func BenchmarkFingerprint(b *testing.B) { id, err := GenerateIdentity() if err != nil { b.Fatal(err) } pub := id.PublicBytes() b.ReportAllocs() b.ResetTimer() for i := 0; i < b.N; i++ { _ = FingerprintOf(pub) } } func itoa(n int) string { if n == 0 { return "0" } var buf [16]byte i := len(buf) for n > 0 { i-- buf[i] = byte('0' + n%10) n /= 10 } return string(buf[i:]) } func BenchmarkSealToOpenTo(b *testing.B) { cli, srv := setupPair(b) payload := make([]byte, 256) for i := range payload { payload[i] = byte(i) } sealDst := make([]byte, 0, recordHeaderLen+len(payload)+tagLen) openDst := make([]byte, 0, len(payload)) b.SetBytes(int64(len(payload))) b.ReportAllocs() b.ResetTimer() for i := 0; i < b.N; i++ { frame, err := cli.SealTo(sealDst[:0], payload) if err != nil { b.Fatal(err) } pt, err := srv.OpenTo(openDst[:0], frame) if err != nil { b.Fatal(err) } if len(pt) != len(payload) { b.Fatal("len") } _ = frame } } func BenchmarkSealSteady(b *testing.B) { cli, _ := setupPair(b) payload := make([]byte, 256) if _, err := cli.Seal(payload); err != nil { b.Fatal(err) } b.SetBytes(int64(len(payload))) b.ReportAllocs() b.ResetTimer() for i := 0; i < b.N; i++ { if _, err := cli.Seal(payload); err != nil { b.Fatal(err) } } } func BenchmarkOpenSteady(b *testing.B) { cli, srv := setupPair(b) payload := make([]byte, 256) frames := make([][]byte, b.N) for i := 0; i < b.N; i++ { f, err := cli.Seal(payload) if err != nil { b.Fatal(err) } frames[i] = append([]byte(nil), f...) } if _, err := srv.Open(frames[0]); err != nil && err != ErrReplay { } cli, srv = setupPair(b) frames = make([][]byte, b.N) for i := 0; i < b.N; i++ { f, err := cli.Seal(payload) if err != nil { b.Fatal(err) } frames[i] = append([]byte(nil), f...) } if _, err := srv.Open(append([]byte(nil), frames[0]...)); err == nil { } cli, srv = setupPair(b) frames = make([][]byte, b.N) for i := 0; i < b.N; i++ { f, _ := cli.Seal(payload) frames[i] = append([]byte(nil), f...) } if _, err := srv.Open(frames[0]); err != nil { b.Fatal(err) } b.SetBytes(int64(len(payload))) b.ReportAllocs() b.ResetTimer() for i := 1; i < b.N; i++ { if _, err := srv.Open(frames[i]); err != nil { b.Fatal(err) } } } func bytesEqual32(a, b []byte) bool { if len(a) != 32 || len(b) != 32 { return false } var v byte for i := 0; i < 32; i++ { v |= a[i] ^ b[i] } return v == 0 }